πŸ₯‡MIGHT

A breakdown of MIGHT token utilities, supply and incentive structures.

Network: Fantom

A guide to MIGHT, and the search for meaning in a world ruled by MAGIK…

What is MIGHT?

MIGHT is a gaming governance token, representing the will and power to direct the course of events in World of Magik It is the erc-20 currency of factions and their most loyal members, granting access to gated maps, dungeons, and Magik game loot.

Like MAGIK, its contracts are renounced, but its utility continues to evolve in parallel with the various dApps and vendors that use and accept it. New MIGHT can only be minted via a 1:1 token migration - and its functional max supply cap is under 70,000.

How do I get MIGHT?

Like MAGIK, MIGHT can be won by competing in tournaments (both free and pay to play), and by completing in-game objectives and achievements. It can also be swapped for on a number of decentralized exchanges.

MIGHT’s Fantom and non-Fantom liquidity pools are decentrally and permissionlessly provided by its holders (you can check the contracts listed below to see current pairings on dexscreener). Users typically prefer aggregators like _insert firebird link_ for swapping.

Always double check the price impact to make sure there’s sufficient liquidity on that chain/exchange for the size you’re swapping.

How do I use MIGHT?

MIGHT can be used to join in-game factions and participate in periodic events.

Liquidity weighted governance contracts are under development, and will be built on The Mighty Might 80/20 liquidity pool on Beethoven.

Other game economy utilities to come in subsequent games..

Token Contracts:

Fantom: 0x9be0C5b42FB3540675A8d3E6b540f06734dFFbA6

Arbitrum: 0xE87d84DcBb848fe94C6dAEdc9c81C913F707F2D2

BSC: 0x761A97F9BfA92F72984ad486c348216362cFD46F

Avalanche C-Chain: 0xfDECfC325B584A96E86caBD2eb492320467ed1d8

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